Sphere Locations - Final Fantasy X Wiki Guide. Type: Common Activation Activates: Strength statistic increases, Defense statistic increases, and HP statistic increases, if the character is on or next to any of those nodes. Location(s): Dropped by most fiends, and using a Power Distiller will force a fiend to drop Power Spheres if you’re running out. Type: Common Activation Activates: Magic statistic increases, Magic Defense statistic increases, and MP statistic increases, if the character is on or next to any of those nodes. Location(s): Dropped by most fiends, and using a Mana Distiller will force a fiend to drop Mana Spheres if you’re running out. Type: Common Activation Activates: Agility statistic increases, Accuracy statistic increases, and Evade statistic increases, if the character is on or next to any of those nodes. Location(s): Dropped by most fiends, and using a Speed Distiller will force a fiend to drop Speed Spheres if you’re running out. Type: Common Activation Activates: Skill abilities, Special abilities, White Magic abilities, and Black Magic abilities, if the character is on or next to any of those nodes. Location(s): Dropped by most fiends, and using a Ability Distiller will force a fiend to drop Ability Spheres if you’re running out. Type: Rare Activation Activates: Luck statistic increases, if the character is on or next to a Luck node. X-2 Final Fantasy X-2 is the first true playable sequel in the Final Fantasy series by release. Yuna is a playable character in Final Fantasy X, and the main protagonist of its sequel, Final. Final Fantasy X tells the story of Tidus, a. Location(s): Found in treasure chests throughout Spira, and dropped by Earth Eater at the Monster Arena. Earth Eater drops 1 for a regular kill, and 2 for an Overkill. Type: Rare Activation Activates: Any statistic increase that has already been activated by another character, regardless of whether the character is on or next to the statistic node. Type: Rare Activation Activates: Any Special ability node that has already been activated by another character, regardless of whether the character is on or next to the ability node. Type: Rare Activation Activates: Any Skill ability node that has already been activated by another character, regardless of whether the character is on or next to the ability node.
Type: Rare Activation Activates: Any White Magic ability that has already been activated by another character, regardless of whether the character is on or next to the ability node. Type: Rare Activation Activates: Any Black Magic ability that has already been activated by another character, regardless of whether the character is on or next to the ability node. Type: Rare Activation Activates: Any node on the grid that has already been activated by another character, regardless of whether the character is on or next to the node. Nemesis is unlocked by capturing 1. Type: Key Sphere Erases: Level 1 Sphere Locks, turning them into empty nodes. Location(s): Given to you by various folks on Mi’ihen Highroad, found in treasure chests throughout Spira, dropped by Chocobo Eater, dropped by Sand Worm, dropped by Master Coeurl, dropped by Puroburos, stolen from Earth Eater, or Bribe from Imp (four Level 1 Key Spheres for 1. Type: Key Sphere Erases: Level 2 Sphere Locks, turning them into empty nodes. Location(s): Found in treasure chests throughout Spira, dropped by Spherimorph, dropped by Seymour Natus, dropped by Defender X, dropped by Tonberry, dropped by Defender Z, dropped by Varuna, stolen from Catastrophe, or Bribe from Behemoth (thirty Level 2 Key Spheres for 4. Type: Key Sphere Erases: Level 3 Sphere Locks, turning them into empty nodes. Location(s): Found in treasure chests throughout Spira, dropped by Defender Z, dropped by Yunalesca, dropped by Sin’s right fin, dropped by . Type: Key Sphere Erases: Level 4 Sphere Locks, turning them into empty nodes. Location(s): Found in treasure chests throughout Spira, rare drop by Spherimorph, dropped by Seymour Flux, dropped by Spectral Keeper, dropped by Land Worm, dropped by Omega Weapon, stolen from Nemesis, or Bribe from Chimera Brain (two for 1. Type: Statistic Node Creation Creates: An unactivated HP +3. Location(s): Found in treasure chests throughout Spira, and dropped by Ironclad at the Monster Arena. Ironclad drops 1 for a regular kill, and 2 for an Overkill. Type: Statistic Node Creation Creates: An unactivated MP +4. Location(s): Found in treasure chests throughout Spira, and dropped by Vidatu at the Monster Arena. Vidatu drops 1 for a regular kill, and 2 for an Overkill. Type: Statistic Node Creation Creates: An unactivated Strength +4 node in any empty node. Location(s): Found in treasure chests throughout Spira, and dropped by Juggernaut at the Monster Arena. Juggernaut drops 1 for a regular kill, and 2 for an Overkill. Type: Statistic Node Creation Creates: An unactivated Defense +4 node in any empty node. Location(s): Found in treasure chests throughout Spira, and dropped by Tanket at the Monster Arena. Tanket drops 1 for a regular kill, and 2 for an Overkill. Type: Statistic Node Creation Creates: An unactivated Magic +4 node in any empty node. Location(s): Found in treasure chests throughout Spira, and dropped by Jumbo Flan at the Monster Arena. Jumbo Flan drops 1 for a regular kill, and 2 for an Overkill. Type: Statistic Node Creation Creates: An unactivated Magic Defense +4 node in any empty node. Location(s): Found in treasure chests throughout Spira, and dropped by One- Eye at the Monster Arena. One- Eye drops 1 for a regular kill, and 2 for an Overkill. Type: Statistic Node Creation Creates: An unactivated Agility +4 node in any empty node. Location(s): Found in treasure chests throughout Spira, and dropped by Fenrir at the Monster Arena. Fenrir drops 1 for a regular kill, and 2 for an Overkill. Type: Statistic Node Creation Creates: An unactivated Accuracy +4 node in any empty node. Location(s): Found in treasure chests throughout Spira, and dropped by Hornet at the Monster Arena. Hornet drops 1 for a regular kill, and 2 for an Overkill. Type: Statistic Node Creation Creates: An unactivated Evasion +4 node in any empty node. Location(s): Found in treasure chests throughout Spira, and dropped by Pteryx at the Monster Arena. Pteryx drops 1 for a regular kill, and 2 for an Overkill. Type: Statistic Node Creation Creates: An unactivated Luck +4 node in any empty node. Location(s): Found in treasure chests throughout Spira, and dropped by Greater Sphere at the Monster Arena. Greater Sphere drops 1 for a regular kill, and 2 for an Overkill. Type: Node Erasing Erases: Any statistic node on the grid. However, erasing a previously activated node makes it like you never activated it in the first place. Location(s): Bought at the Monster Arena from the trainer, after unlocking Ultima Buster, for 1. Ultima Buster is unlocked by capturing at least 5 of every fiend in the game. Type: Movement Sphere Moves: One character to any node they’ve previously activated. Type: Movement Sphere Moves: One character to the node which another character is currently occupying. Type: Movement Sphere Moves: One character to any node which another character has activated. Type: Movement Sphere Moves: One character to any node on the grid, regardless of whether it’s been activated or not. Location(s): In the Omega Ruins, if you open the twelve treasure chests in the correct randomly- generated order, the twelfth will contain 9. Warp Spheres. Otherwise, Warp Spheres are stolen from Nemesis, or Bribed from Master Coeurl (one for 2. Final Fantasy X- 2 Cheats, Codes, Cheat Codes, Walkthrough, Guide, FAQ, Unlockables for Play. Station 2 (PS2)Strategy Guide/Walkthrough/FAQHottest Stuff On Cheat. CC! Hottest Stuff On Cheat. CC! Completion bonus. Successfully complete the game to unlock the . Select this option to start a new game with all characters keeping the items that were obtained during your first game. Changing dress/job. During a battle, press L1 during your characters turn and a plate will appear. Choose your desired dress and press Action to activate it. For Yuna, once you get the Special Dress, you can use it during battle. During Yuna's turn, press L1 then R1 to the change to the Special Dress. Skip intermission sequences. Pause the game during an intermission sequence, then press Square to skip the current scene. In- game reset. While playing the game, press L1 + L2 + R1 + R2 + Start + Select. Secret scene. Get to the scene after Djose Temple where Yuna falls into the gaping hole and ends up on the farplane. First, she meets Shuin. Later, Shuin goes away and then the three main leaders of New Yevon, Youth Alliance, and Al Bhed appear. After they give Yuna a couple of Akagi Spheres, the scene will change. Suddenly Yuna will be in a black room with a spotlight on her. In this scene, you can walk around the dark room for a few seconds. If you continuously press Circle during that time, you will be presented with a secret scene. It is called . She looks over to see a shadow of Tidus. She will then run after Tidus and follow him along a path until he disappears and she returns to the airship. Remember, do not stop pressing Circle button until you are sure the scene has finished. Note: You need to do this secret scene to get the . First, get the Key To Success accessory, which doubles everything (HP, MP, AP earned, experience earned, etc.), and the AP Egg accessory, which triples the amount of AP earned. Equipping both of these to one character turns one AP into six. Go out and buy 9. Potions recommended). Enter battle against a fairly easy opponent, and each turn have the characters use a Potion on themselves. Since using items gives you AP, and you have the two accessories equipped, watch those Spheres get mastered in no time. This trick requires the Lure Bracer and the Treasure Hunt Garment Grid (obtained from Shinra in Chapter 3 or 5 by adding a coin in the Sphere Break game that says Item or Rare). Set your Cursor to . Equip everyone with the desired Dress Sphere. Go to a place where the enemies are strong enough to withstand several hits from your party, but not strong enough to kill you easily (such as Zanarkand Ruins, Mt. Gagazet, Calm Lands). Get into a battle. Have everyone use Mug. Each Mug attack used gains 1 AP to your character. It is best if you have the Key To Success and AP Egg, but either way works well. Easy experience. Go to a place where the enemies do very little damage, such as Besaid, Kilika, etc. Have someone in the White Mage Dress Sphere, and the other two characters in any other Dress Sphere. Set your configuration so that your Cursor is on Memory. Go into battle. Eliminate all but one enemy. Have the White Mage use Pray, and have the other two characters do a move that will not harm the enemy (for example, Sentinal, Steal, Pilfer Gil, etc.) Note: Do a move that does not require MP. Pause game play once they all have their orders. While paused, keep the X button held with a rubber band, tape, etc. End the battle once you are done. You will be able to master Dress Spheres easily. Easy battles. To defeat enemies very easily, use the Alchemist Mix ability and combine a Holy Water with a Fire Gem, Water Gem, Ice Gem, etc. This will create a magic attack called White Hole which does about 1. To find gems easily, you need to rare steal from Flan Rojo, Flan Blanco, etc. Easy healing. Once you get at least one Mage Dress Sphere (White Mage or Black Mage recommended), healing is much easier out of battle. Equip each girl with the Mage Sphere. This will drop their max HP drastically. Then, use Potions or Cure to heal them, then return their Dress Sphere to what it was before. Since the HP transitions go by percentage, and not a flat amount, having a Mage with 5. HP fully healed transfers to a warrior with 1. HP, fully healed. Fast Black Mage skill learning. The best place to do this is in Kilika Woods, near the save point. You will run into the Red Element and this is the monster that will . Being near a save point means you will not have to waste any Ethers or else. Usually you will run into two Red Elements and that flying bug. Kill the bug and one of the Red Elements. Then, switch the other two characters to the White Mage garment, and keep one still wearing the Black Mage garment. Make that person keep casting Fira. It will not affect the Red Element, so you will not kill it. Having the other two Praying will make the element unable to kill you. Keep on casting Fira until you run out of MP, then switch one of the White Mages into a warrior and kill the monster (Pain recommended). Repeat this several times until most of your skills have been learned. Taking advantage of Garment Grid. Before the battle, make sure that transformations are on full mode. At the beginning of any battle, when all your characters are ready to act, simultaneously move them through the grid together. This will start a chain of constant wait mode. When the girl is done changing, she can automatically choose again. String all the transformations one after the other with all girls until you pass through all the gates on grid and get back to the job you want, resulting in having all the boosts from the Garment Grid before an enemy can even choose to attack (due to the constant string of wait mode). This is very useful with some Garment Grids, such as Tetra Guard to absorb Fire, Water, Ice, and Lightning before an enemy can attack you. Using Special Dress Spheres. To use each character's special Dress Spheres, you must activate all the Dress Spheres on your Result Plate (all lines in the plate should be glowing in blue). If activated, the . To change, press R1 and Action. The only difference is that the Special Dress Sphere will control the other character, and the character using the special Dress Sphere will be the only one who will receive the experience. Good character strategy. Use Yuna and Paine as Warriors and Rikku as a Thief. Also get Yuna to use a hidden dress called Healer, which works better than White Mage. As you get further in the game, there will be more new dresses. Do not use any of them. Although some of them may seem strong, they are all all pretty much useless. Get Paine something with Pierce and keep hacking at your enemies while Yuna heals when needed. Have Rikku steal from whoever you see. You will be surprised at what you can get from just stealing from a Ghost or some sort of a strong monster. To complete this game, you will need to be at around level 5. You should have mastered a few jobs along the way. Have Yuna master White Mage and Item Shooter if possible. Get Paine to master Black Mage and Dark Knight if possible. You should get Rikku to Master Berserker. Making Yuna master those two specific jobs will make her an ultimate healer. She will heal very well. If you are really into the game, you could have her master the Trainer job if you would like her as an attacker as well. Having Paine master Black Mage and Dark Knight will make her a major attacker. Also, after mastering Dark Knight she gets an ability that will allow her to use all learned Black Magic. Having Rikku master Berserker will use her speed to a major advantage. Berserker gains counter abilities. Once mastered, you will be able to counter attacks, missed attacks, and magic attacks. Berserker is also a very powerful attacker and is very fast. The ATB bar for that particular job is small, which will allow you to attack many times. All this combines for a very powerful team. The only downfall to this is Yuna's lack of HP, because of the healing jobs. Use your more powerful characters to protect her whenever possible and keep a good amount of Phoenix Downs available. Use the following information to create a good party at about level 2. It includes a level 2. Black Mage who can cast a Fira spell for around 5. For Yuna , set as White Mage and learn Cura and White Mage level 2. Give Convertous Dress Sphere and when the battle starts, move her over the Osmosous Sphere and back to White Mage so that she can drain MP from enemies. It is also recommended that she be given the SOS Regan Bangle for a good plus. For Riku, set as Gunner and learn Trigger Happy level 3 and On The Level. Give Convertous Dress Sphere and when battle begins, also move her over the Osmosous Sphere and back to Gunner so that she can also drain MP from enemies. Give her the SOS Regan Bangle. For Pain, set as Black Mage and learn Focus, Fira, and Black Mage level 3. Give her Seeping Cauldron Dress Sphere. When the battle starts, move her over one of the +1. Magic Spheres and back to Black Mage so she can get the bonus. Then, have her use Focus six to seven times. This will really pump up her magic. Also, give her SOS Regan Bangle for a nice bonus. Easy AP and experience in Chapter 1. Note: This trick requires a controller with an auto- fire feature. At the start of the game after the fight with . In the next area, you will fight two goons and two fem goons. In that roomm run over to the dock and you will see a Mog bent over and shivering. When you try to talk to it, it will heal you fully. Set yourself directly against her, and use the auto- fire feature. A fem goon will run around the corner and attack you. Remain there for a few hours to get all of ability for the thief and warrior. Easy money in Chapter 2. Clear off O'aka's debts by buying 1. Airship. After you have cleared the debt, O'aka will start selling you items very cheap. Buy 9. 9 of the items he sells, then fly to another location and sell them at over twice what you bought them for. For example, buy 9. High Potions from him for 5.
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